Games
Game development.
Small, focused games and interactive experiences, mechanics first, built to feel good in the hand from the very first prototype.
What's included.
- Gameplay and mechanics design
- Fast, playable prototypes
- Tight, responsive controls
- Web and desktop builds
- Interactive experiences and demos
- Polish that makes it feel good
Why it matters.
Games live or die on feel. I build mechanics first and prototype fast, so we can tell early whether it is fun, then polish the parts that matter. Great for a real game idea, or an interactive experience that makes a brand memorable — whether you're here in Santa Clarita or anywhere else.
How it works.
01
Prototype
A rough, playable version to prove the core idea is fun.
02
Build
Turn the prototype into a real, polished experience.
03
Playtest
Tune the feel until the controls and pacing click.
Ready to build?
gavin@petersensoftwares.comEmail me to talk through your project, or call/text 661-544-5621. No forms, no pressure.