Games

Game development.

Small, focused games and interactive experiences, mechanics first, built to feel good in the hand from the very first prototype.

What's included.

  • Gameplay and mechanics design
  • Fast, playable prototypes
  • Tight, responsive controls
  • Web and desktop builds
  • Interactive experiences and demos
  • Polish that makes it feel good

Why it matters.

Games live or die on feel. I build mechanics first and prototype fast, so we can tell early whether it is fun, then polish the parts that matter. Great for a real game idea, or an interactive experience that makes a brand memorable — whether you're here in Santa Clarita or anywhere else.

How it works.

01

Prototype

A rough, playable version to prove the core idea is fun.

02

Build

Turn the prototype into a real, polished experience.

03

Playtest

Tune the feel until the controls and pacing click.

Ready to build?

gavin@petersensoftwares.com

Email me to talk through your project, or call/text 661-544-5621. No forms, no pressure.